cmake_minimum_required(VERSION 3.5)
project(libuv C)

file(GLOB UV_SOURCES_COMMON src/*.c)

file(GLOB UV_SOURCES_UNIX
    src/unix/async.c
    src/unix/core.c
    src/unix/dl.c
    src/unix/fs.c
    src/unix/getaddrinfo.c
    src/unix/getnameinfo.c
    src/unix/loop.c
    src/unix/loop-watcher.c
    src/unix/pipe.c
    src/unix/poll.c
    src/unix/process.c
    src/unix/signal.c
    src/unix/stream.c
    src/unix/tcp.c
    src/unix/thread.c
    src/unix/timer.c
    src/unix/tty.c
    src/unix/udp.c
    src/unix/proctitle.c
)
file(GLOB UV_SOURCES_LINUX
    src/unix/linux-core.c
    src/unix/linux-inotify.c
    src/unix/linux-syscalls.c
)
file(GLOB UV_SOURCES_DARWIN
    src/unix/kqueue.c
    src/unix/darwin.c
    src/unix/fsevents.c
    src/unix/pthread-barrier.c
    src/unix/darwin-proctitle.c
)
file(GLOB UV_SOURCES_WIN src/win/*.c)

if(CMAKE_SYSTEM_NAME STREQUAL "Windows" OR CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
    add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN})
    target_compile_definitions(libuv PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600")
    target_link_libraries(libuv iphlpapi psapi shell32 userenv ws2_32)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
    add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_UNIX} ${UV_SOURCES_DARWIN})
else() # Assume some Linux variant
    add_library(libuv ${UV_SOURCES_COMMON} ${UV_SOURCES_UNIX} ${UV_SOURCES_LINUX})
endif()

target_include_directories(libuv PUBLIC ./include PRIVATE ./src)
set_target_properties(libuv PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED)

if(NOT UV_SKIP_HEADERS)
    install(FILES
    include/tree.h
    include/uv.h
    include/uv-version.h
    include/uv-errno.h
    include/uv-threadpool.h
    include/uv-win.h
    include/uv-unix.h
    include/uv-darwin.h
    include/pthread-barrier.h
    DESTINATION include
)
endif()

install(TARGETS libuv
    RUNTIME DESTINATION bin
    ARCHIVE DESTINATION lib
    LIBRARY DESTINATION lib)
