glew cmake build

This commit is contained in:
jasjuang 2017-06-21 22:31:23 -07:00
parent b59762c438
commit 0154ef4a7b
1 changed files with 21 additions and 83 deletions

View File

@ -1,91 +1,29 @@
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glew-2.0.0)
vcpkg_download_distfile(ARCHIVE_FILE
URLS "https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz"
FILENAME "glew-2.0.0.tgz"
SHA512 e9bcd5f19a4495ce6511dfd76e64b4e4d958603c513ee9063eb9fe24fc6e0413f168620661230f1baef558f2f907cef7fe7ab2bdf957a6f7bda5fe96e9319c6a
URLS "https://sourceforge.net/projects/glew/files/glew/snapshots/glew-20170423.tgz"
FILENAME "glew-20170423.tgz"
SHA512 2d4651196e01b4db7b210fc60505bf50ac9e37b49c8eee9c9bbfeadb4cb6f87f4c907e60e708a7371ff4b7596bee51ed35a76fba76f9a13a1f32f123121f1350
)
vcpkg_extract_source_archive(${ARCHIVE_FILE})
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
SET(BUILD_ARCH "Win32")
ELSEIF(TRIPLET_SYSTEM_ARCH MATCHES "arm")
MESSAGE(FATAL_ERROR " ARM is currently not supported.")
ELSE()
SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
ENDIF()
# TODO: Maybe switch to glews' cmake build system in the future
FOREACH(LINKAGE shared static)
if(NOT EXISTS ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj)
message(STATUS "Upgrading " ${LINKAGE} " project")
file(READ ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}.vcxproj PROJ)
string(REPLACE
"<PlatformToolset>v120</PlatformToolset>"
"<PlatformToolset>v140</PlatformToolset>"
PROJ ${PROJ})
string(REPLACE
"opengl32.lib%"
"opengl32.lib\;%"
PROJ ${PROJ})
if (LINKAGE STREQUAL "static")
string(REPLACE
"MultiThreadedDebugDLL"
"MultiThreadedDebug"
PROJ ${PROJ}
)
endif()
file(WRITE ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj ${PROJ})
endif()
ENDFOREACH(LINKAGE)
message(STATUS "Upgrading projects done")
if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_static14.vcxproj
)
else()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj
)
endif()
message(STATUS "Installing")
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(INSTALL
${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.dll
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin
)
file(INSTALL
${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.dll
DESTINATION ${CURRENT_PACKAGES_DIR}/bin
)
file(INSTALL
${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32d.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib RENAME glew32.lib
)
file(INSTALL
${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/lib
)
else()
file(INSTALL
${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32sd.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib RENAME glew32.lib
)
file(INSTALL
${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32s.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/lib RENAME glew32.lib
)
endif()
file(INSTALL
${SOURCE_PATH}/include/GL
DESTINATION ${CURRENT_PACKAGES_DIR}/include
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}/build/cmake
)
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glew RENAME copyright)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/glew")
vcpkg_copy_pdbs()
message(STATUS "Installing done")
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
file(REMOVE ${CURRENT_PACKAGES_DIR}/bin/glewinfo.exe)
file(REMOVE ${CURRENT_PACKAGES_DIR}/bin/visualinfo.exe)
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/bin/glewinfo.exe)
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/bin/visualinfo.exe)
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glew RENAME copyright)