[joltphysics] Add shared lib as build option (#53317)

This commit is contained in:
Bruno S Marques 2026-08-17 19:52:17 -03:00 committed by GitHub
parent dd1b1040bd
commit 76bd0f6cb0
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4 changed files with 28 additions and 3 deletions

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@ -1,5 +1,3 @@
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO jrouwe/JoltPhysics
@ -45,4 +43,25 @@ vcpkg_fixup_pkgconfig()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
vcpkg_cmake_config_fixup(PACKAGE_NAME Jolt CONFIG_PATH "lib/cmake/Jolt")
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
vcpkg_replace_string(
"${CURRENT_PACKAGES_DIR}/include/Jolt/Core/Core.h"
"#pragma once"
[=[#pragma once
#ifndef JPH_SHARED_LIBRARY
#define JPH_SHARED_LIBRARY
#endif
#ifndef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
#define JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
#endif
#ifndef JPH_USE_CPU_COMPUTE
#define JPH_USE_CPU_COMPUTE
#endif
#ifndef JPH_OBJECT_STREAM
#define JPH_OBJECT_STREAM
#endif]=]
)
endif()
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")

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@ -1,6 +1,7 @@
{
"name": "joltphysics",
"version": "5.6.0",
"port-version": 1,
"description": "A multi core friendly rigid body physics and collision detection library suitable for games and VR applications",
"homepage": "https://github.com/jrouwe/JoltPhysics",
"license": "MIT",

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@ -4190,7 +4190,7 @@
},
"joltphysics": {
"baseline": "5.6.0",
"port-version": 0
"port-version": 1
},
"josuttis-jthread": {
"baseline": "2020-07-21",

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@ -1,5 +1,10 @@
{
"versions": [
{
"git-tree": "459e842b1521f5c365acaf110a7a1635f201569c",
"version": "5.6.0",
"port-version": 1
},
{
"git-tree": "2eab0b6e73bfbe491fa0ffb297fd3ffdb6bf4ecf",
"version": "5.6.0",