enable cmake config for glm

This commit is contained in:
jasjuang 2017-06-20 11:36:16 -07:00
parent befe2531f6
commit 82a0834b37
1 changed files with 47 additions and 14 deletions

View File

@ -1,20 +1,53 @@
#header-only library
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glm)
vcpkg_download_distfile(ARCHIVE
URLS "https://github.com/g-truc/glm/releases/download/0.9.8.1/glm-0.9.8.1.zip"
FILENAME "glm-0.9.8.1.zip"
SHA512 93223ea7a08d969331a6b93d598c0b59dfc09e86770661c444f81939bd175053d3f6b1211a4aa4e59d732df39b97fe491eb35d4ac2efb286a1cf68ed29bfa80a
)
vcpkg_extract_source_archive(${ARCHIVE})
# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
# Remove glm/CMakeLists.txt
file(REMOVE ${SOURCE_PATH}/glm/CMakeLists.txt)
include(vcpkg_common_functions)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO g-truc/glm
REF 0.9.8.4
SHA512 ff0e0651a695caebe9235882d14e09546d52b3cdf66cca8e2078f15b02a3fca4e47bd97d2807aa329f76aa633af3b4999501bd4d0b22ad44b00558d4917f39ed
HEAD_REF master
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/glm")
# changes target search path
file(READ ${CURRENT_PACKAGES_DIR}/share/glm/glmTargets.cmake GLM_TARGETS)
string(REPLACE "get_filename_component(_IMPORT_PREFIX \"\${CMAKE_CURRENT_LIST_FILE}\" PATH)\nget_filename_component(_IMPORT_PREFIX \"\${_IMPORT_PREFIX}\" PATH)"
"get_filename_component(_IMPORT_PREFIX \"\${CMAKE_CURRENT_LIST_FILE}\" PATH)" GLM_TARGETS ${GLM_TARGETS})
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glm/glmTargets.cmake "${GLM_TARGETS}")
file(READ ${CURRENT_PACKAGES_DIR}/share/glm/glmConfig.cmake GLM_CONFIG)
string(REPLACE "get_filename_component(PACKAGE_PREFIX_DIR \"\${CMAKE_CURRENT_LIST_DIR}/../../../\" ABSOLUTE)"
"get_filename_component(PACKAGE_PREFIX_DIR \"\${CMAKE_CURRENT_LIST_DIR}/../../\" ABSOLUTE)" GLM_CONFIG ${GLM_CONFIG})
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glm/glmConfig.cmake "${GLM_CONFIG}")
vcpkg_copy_pdbs()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
# Put the license file where vcpkg expects it
file(COPY ${SOURCE_PATH}/copying.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glm/)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/glm/copying.txt ${CURRENT_PACKAGES_DIR}/share/glm/copyright)
# Copy the glm header files
file(GLOB HEADER_FILES ${SOURCE_PATH}/glm/*)
file(COPY ${HEADER_FILES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/glm)