mirror of https://github.com/microsoft/vcpkg.git
[irrlicht] Enable build on arm and explicitly disable on android (#30811)
Co-authored-by: Kai Pastor <dg0yt@darc.de> Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
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@ -1,9 +1,10 @@
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{
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"name": "irrlicht",
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"version": "1.8.5",
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"port-version": 1,
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"description": "The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers.",
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"homepage": "http://irrlicht.sourceforge.net",
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"supports": "!(arm | uwp)",
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"supports": "!(android | uwp)",
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"dependencies": [
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"bzip2",
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"libjpeg-turbo",
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@ -448,7 +448,6 @@ intelrdfpmathlib:x64-android=fail
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io2d:arm-neon-android=fail
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io2d:arm64-android=fail
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io2d:x64-android=fail
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irrlicht:x64-android=fail
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isal:x64-android=fail
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# Failing on try_run() in cross builds
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itk:arm-neon-android=fail
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@ -174,9 +174,7 @@ intel-mkl:x64-osx=fail
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intel-mkl:x64-windows-static-md=fail
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intel-mkl:x64-windows-static=fail
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intel-mkl:x86-windows=fail
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irrlicht:arm-uwp=fail
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irrlicht:arm64-windows=fail
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irrlicht:x64-uwp=fail
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irrlicht[tools]:x64-linux=feature-fails
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ismrmrd:x86-windows=fail
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jemalloc:arm-uwp=fail
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jemalloc:arm64-windows=fail
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@ -3942,7 +3942,7 @@
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},
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"irrlicht": {
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"baseline": "1.8.5",
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"port-version": 0
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"port-version": 1
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},
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"irrxml": {
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"baseline": "0",
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "ef24b53f59cc9a59d277cbff009156852deb3e5c",
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"version": "1.8.5",
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"port-version": 1
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},
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{
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"git-tree": "708fa654ac49d99ff5c6a3146c806d576b1b94a3",
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"version": "1.8.5",
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