[directx-headers, directx12-agility] Update for 1.619.4 (#52784)

Co-authored-by: Nada Ouf <naouf@microsoft.com>
This commit is contained in:
Nada Ouf 2026-07-09 16:59:46 -07:00 committed by GitHub
parent 40a9bd4ccd
commit be208bbd19
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GPG Key ID: B5690EEEBB952194
9 changed files with 100 additions and 90 deletions

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@ -1,21 +1,21 @@
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectX-Headers
REF v${VERSION}
SHA512 3c907ca4aa34dd6775321bc71267c041ab87a1d981c09ca53f8974891f4b47d01e35fefd164280da7ad7497e1c827d8bed4797ca1015c44a8aa563fa38055ec0
HEAD_REF main
)
vcpkg_cmake_configure(
SOURCE_PATH ${SOURCE_PATH}
OPTIONS -DDXHEADERS_INSTALL=ON -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF
)
vcpkg_cmake_install()
vcpkg_fixup_pkgconfig()
vcpkg_cmake_config_fixup(CONFIG_PATH share/directx-headers/cmake)
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectX-Headers
REF v${VERSION}
SHA512 21bf2d6e4fdcaa331afb6de20c87ebec59b5bad36c155655acd725fde46faedd4cf1503646857b2a5d02f50fbacd8c55de91a79b2a616b05535704de4fbe777e
HEAD_REF main
)
vcpkg_cmake_configure(
SOURCE_PATH ${SOURCE_PATH}
OPTIONS -DDXHEADERS_INSTALL=ON -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF
)
vcpkg_cmake_install()
vcpkg_fixup_pkgconfig()
vcpkg_cmake_config_fixup(CONFIG_PATH share/directx-headers/cmake)
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")

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@ -1,4 +1,4 @@
The DirectX Headers package provides CMake targets:
find_package(directx-headers CONFIG REQUIRED)
target_link_libraries(main PRIVATE Microsoft::DirectX-Headers)
The DirectX Headers package provides CMake targets:
find_package(directx-headers CONFIG REQUIRED)
target_link_libraries(main PRIVATE Microsoft::DirectX-Headers)

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@ -1,6 +1,6 @@
{
"name": "directx-headers",
"version": "1.619.1",
"version": "1.619.4",
"description": "Official DirectX 12 Headers",
"homepage": "https://devblogs.microsoft.com/directx/",
"documentation": "https://devblogs.microsoft.com/directx/gettingstarted-dx12agility/",

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@ -1,47 +1,47 @@
set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled)
set(VCPKG_POLICY_EMPTY_INCLUDE_FOLDER enabled) # headers are provided by the directx-headers port
set(VCPKG_POLICY_DLLS_WITHOUT_LIBS enabled)
set(VCPKG_POLICY_MISMATCHED_NUMBER_OF_BINARIES enabled) # DX12 SDK Debug Layer is an extra DLL
vcpkg_download_distfile(ARCHIVE
URLS "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/${VERSION}"
FILENAME "Microsoft.Direct3D.D3D12.${VERSION}.zip"
SHA512 8d8525e95369e364120762b91d1f6d3770bab78135cff3dd958309c8bb9a19bdf141570d9d9e50a36f6de6cc6e7be30a7e39cf0af78ac41ea3134b41ddb0683e
)
vcpkg_extract_source_archive(
PACKAGE_PATH
ARCHIVE ${ARCHIVE}
NO_REMOVE_ONE_LEVEL
)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(REDIST_ARCH arm64)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(REDIST_ARCH win32)
else()
set(REDIST_ARCH x64)
endif()
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3d12SDKLayers.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3d12SDKLayers.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools/${PORT}")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3dconfig.exe" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3dconfig.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/tools//${PORT}")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${PACKAGE_PATH}/LICENSE.txt")
message(STATUS "BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS: https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/${VERSION}/License")
configure_file("${CMAKE_CURRENT_LIST_DIR}/directx12-config.cmake.in" "${CURRENT_PACKAGES_DIR}/share/${PORT}/${PORT}-config.cmake" @ONLY)
set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled)
set(VCPKG_POLICY_EMPTY_INCLUDE_FOLDER enabled) # headers are provided by the directx-headers port
set(VCPKG_POLICY_DLLS_WITHOUT_LIBS enabled)
set(VCPKG_POLICY_MISMATCHED_NUMBER_OF_BINARIES enabled) # DX12 SDK Debug Layer is an extra DLL
vcpkg_download_distfile(ARCHIVE
URLS "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/${VERSION}"
FILENAME "Microsoft.Direct3D.D3D12.${VERSION}.zip"
SHA512 6a275381027ed758714eedf1ccaeea446b1d9afeddc1f6b6bbc3c85939ef9ffd02b7fae780cd50da635b66b09f5fce99535788551cd64e3663b9e59fe6f7d9de
)
vcpkg_extract_source_archive(
PACKAGE_PATH
ARCHIVE ${ARCHIVE}
NO_REMOVE_ONE_LEVEL
)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(REDIST_ARCH arm64)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(REDIST_ARCH win32)
else()
set(REDIST_ARCH x64)
endif()
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3d12SDKLayers.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3d12SDKLayers.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools/${PORT}")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3dconfig.exe" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3dconfig.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/tools//${PORT}")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${PACKAGE_PATH}/LICENSE.txt")
message(STATUS "BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS: https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/${VERSION}/License")
configure_file("${CMAKE_CURRENT_LIST_DIR}/directx12-config.cmake.in" "${CURRENT_PACKAGES_DIR}/share/${PORT}/${PORT}-config.cmake" @ONLY)

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@ -1,14 +1,14 @@
The DirectX 12 Agility SDK package provides CMake targets:
find_package(directx-headers CONFIG REQUIRED)
find_package(directx12-agility CONFIG REQUIRED)
target_link_libraries(main PRIVATE Microsoft::DirectX-Headers Microsoft::DirectX-Guids Microsoft::DirectX12-Agility)
if(TARGET Microsoft::DirectX12-Agility)
file(MAKE_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/D3D12")
add_custom_command(TARGET main POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PROPERTY:Microsoft::DirectX12-Core,IMPORTED_LOCATION_RELEASE> $<TARGET_FILE_DIR:main>/D3D12
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PROPERTY:Microsoft::DirectX12-Layers,IMPORTED_LOCATION_DEBUG> $<TARGET_FILE_DIR:main>/D3D12
COMMAND_EXPAND_LISTS
)
endif()
The DirectX 12 Agility SDK package provides CMake targets:
find_package(directx-headers CONFIG REQUIRED)
find_package(directx12-agility CONFIG REQUIRED)
target_link_libraries(main PRIVATE Microsoft::DirectX-Headers Microsoft::DirectX-Guids Microsoft::DirectX12-Agility)
if(TARGET Microsoft::DirectX12-Agility)
file(MAKE_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/D3D12")
add_custom_command(TARGET main POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PROPERTY:Microsoft::DirectX12-Core,IMPORTED_LOCATION_RELEASE> $<TARGET_FILE_DIR:main>/D3D12
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PROPERTY:Microsoft::DirectX12-Layers,IMPORTED_LOCATION_DEBUG> $<TARGET_FILE_DIR:main>/D3D12
COMMAND_EXPAND_LISTS
)
endif()

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@ -1,6 +1,6 @@
{
"name": "directx12-agility",
"version": "1.619.3",
"version": "1.619.4",
"description": "DirectX 12 Agility SDK",
"homepage": "https://aka.ms/directx12agility",
"documentation": "https://devblogs.microsoft.com/directx/gettingstarted-dx12agility/",

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@ -2521,11 +2521,11 @@
"port-version": 0
},
"directx-headers": {
"baseline": "1.619.1",
"baseline": "1.619.4",
"port-version": 0
},
"directx12-agility": {
"baseline": "1.619.3",
"baseline": "1.619.4",
"port-version": 0
},
"directxmath": {

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@ -1,5 +1,10 @@
{
"versions": [
{
"git-tree": "604aa5530f61c53f4ea0f456d935398f12429c93",
"version": "1.619.4",
"port-version": 0
},
{
"git-tree": "c72ef469531efe40c3f03534597a92fe3484dd0f",
"version": "1.619.1",

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@ -1,5 +1,10 @@
{
"versions": [
{
"git-tree": "c6d5764870d5cb3f67025ce4fbca6432f1e47180",
"version": "1.619.4",
"port-version": 0
},
{
"git-tree": "580f82ca685a63f9a7275d13e8b1e01d92945bb5",
"version": "1.619.3",