mirror of https://github.com/microsoft/vcpkg.git
[d3d12-memory-allocator] Update to 3.0.1. (#45507)
This commit is contained in:
parent
8abca2e153
commit
bffb944e5b
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@ -0,0 +1,35 @@
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diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
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index 34fcecd..d796333 100644
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--- a/src/CMakeLists.txt
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+++ b/src/CMakeLists.txt
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@@ -26,14 +26,16 @@ set_target_properties(
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MINSIZEREL_POSTFIX "s"
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)
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+find_package(directx-headers CONFIG REQUIRED)
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+
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+target_compile_definitions(D3D12MemoryAllocator PUBLIC D3D12MA_USING_DIRECTX_HEADERS)
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+
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target_include_directories(D3D12MemoryAllocator PUBLIC
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$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include> $<INSTALL_INTERFACE:./include>
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)
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target_link_libraries(D3D12MemoryAllocator PUBLIC
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- d3d12.lib
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- dxgi.lib
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- dxguid.lib
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+ Microsoft::DirectX-Headers Microsoft::DirectX-Guids d3d12.lib dxgi.lib
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)
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if(BUILD_SHARED_LIBS)
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diff --git a/src/cmake/config.cmake.in b/src/cmake/config.cmake.in
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index 3e47daa..08de2e8 100644
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--- a/src/cmake/config.cmake.in
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+++ b/src/cmake/config.cmake.in
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@@ -1,3 +1,4 @@
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include(CMakeFindDependencyMacro)
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+find_dependency(directx-headers CONFIG)
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-include("${CMAKE_CURRENT_LIST_DIR}/@D3D12MA_TARGETS_EXPORT_NAME@.cmake")
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+include("${CMAKE_CURRENT_LIST_DIR}/@D3D12MA_TARGETS_EXPORT_NAME@.cmake")
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\ No newline at end of file
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@ -1,30 +0,0 @@
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diff --git a/configure b/configure
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index 1f0b9497cb..3243e23021 100644
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--- a/src/CMakeLists.txt
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+++ b/src/CMakeLists.txt
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@@ -40,8 +40,12 @@ D3D12MA_IMPORTS
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)
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endif()
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-install(TARGETS D3D12MemoryAllocator DESTINATION "lib")
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+install(TARGETS D3D12MemoryAllocator EXPORT d3d12-memory-allocator-config
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+ RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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+ ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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+ LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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+ PUBLIC_HEADER DESTINATION "${INSTALL_INCLUDE_DIR}")
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install(FILES "${PROJECT_SOURCE_DIR}/include/D3D12MemAlloc.h" DESTINATION "include")
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if(D3D12MA_BUILD_SAMPLE)
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if(WIN32)
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@@ -126,3 +130,11 @@ else()
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message(STATUS "D3D12Sample application is not supported to Linux")
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endif()
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endif()
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+
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+target_include_directories(D3D12MemoryAllocator PUBLIC $<INSTALL_INTERFACE:include> $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>)
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+set_target_properties(D3D12MemoryAllocator PROPERTIES PUBLIC_HEADER "${PROJECT_SOURCE_DIR}/include/D3D12MemAlloc.h")
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+
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+install(
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+ EXPORT d3d12-memory-allocator-config DESTINATION cmake/
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+ NAMESPACE "unofficial::"
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+)
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@ -1,20 +0,0 @@
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diff --git a/src/D3D12MemAlloc.cpp b/src/D3D12MemAlloc.cpp
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index 2555ef6..e2d444e 100644
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--- a/src/D3D12MemAlloc.cpp
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+++ b/src/D3D12MemAlloc.cpp
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@@ -7181,11 +7181,11 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap)
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json.WriteString(m_AdapterDesc.Description);
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json.WriteString(L"DedicatedVideoMemory");
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- json.WriteNumber(m_AdapterDesc.DedicatedVideoMemory);
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+ json.WriteNumber((UINT64)m_AdapterDesc.DedicatedVideoMemory);
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json.WriteString(L"DedicatedSystemMemory");
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- json.WriteNumber(m_AdapterDesc.DedicatedSystemMemory);
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+ json.WriteNumber((UINT64)m_AdapterDesc.DedicatedSystemMemory);
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json.WriteString(L"SharedSystemMemory");
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- json.WriteNumber(m_AdapterDesc.SharedSystemMemory);
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+ json.WriteNumber((UINT64)m_AdapterDesc.SharedSystemMemory);
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json.WriteString(L"ResourceHeapTier");
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json.WriteNumber(static_cast<UINT>(m_D3D12Options.ResourceHeapTier));
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@ -2,11 +2,9 @@ vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
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REF v${VERSION}
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SHA512 99d81cad82fe8c78cfbc7a2a611d31e3bb38df55ac938aec289d1085be2ec46129c74dd2f56c850f257c43c6bd122913910fb9512029a1b3ab4a02f2ed327931
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SHA512 58d44aa021a04c1fa82cf5ff76420de43091d5475da9c23975176058990e0e3e1106aa13042ea6e75d29dd71f821b5431f9f12b62fba5e58955aa30127b4221b
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HEAD_REF master
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PATCHES
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0001-output-dirs.patch
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0002-Fix-32b-compilation.patch
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PATCHES "0001-build-options.patch"
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)
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vcpkg_cmake_configure(
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@ -15,7 +13,10 @@ vcpkg_cmake_configure(
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vcpkg_cmake_install()
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vcpkg_copy_pdbs()
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vcpkg_cmake_config_fixup(CONFIG_PATH cmake/)
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vcpkg_cmake_config_fixup(
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PACKAGE_NAME D3D12MemoryAllocator
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CONFIG_PATH share/cmake/D3D12MemoryAllocator/
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)
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
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vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE.txt")
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@ -1,6 +1,6 @@
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{
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"name": "d3d12-memory-allocator",
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"version": "2.0.1",
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"version": "3.0.1",
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"description": "Easy to integrate D3d12 memory allocation library from GPUOpen",
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"homepage": "https://gpuopen.com/d3d12-memory-allocator/",
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"license": "MIT",
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@ -2229,7 +2229,7 @@
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"port-version": 4
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},
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"d3d12-memory-allocator": {
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"baseline": "2.0.1",
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"baseline": "3.0.1",
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"port-version": 0
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},
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"d3dx12": {
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "1eb283d295a0a125ab901f2811ef1fd5520446e0",
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"version": "3.0.1",
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"port-version": 0
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},
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{
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"git-tree": "b61a78756887ebcc5718bc7a32b8531fdc970d91",
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"version": "2.0.1",
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