From f06a2f2b495d531366e2038d363aa65043a9322b Mon Sep 17 00:00:00 2001 From: Bryan B Date: Tue, 2 Aug 2022 23:01:19 -0700 Subject: [PATCH] [gpgmm] Add gpgmm. Highly experimental. (#26045) --- ports/gpgmm/portfile.cmake | 30 ++++++++++++++++++++++++++++++ ports/gpgmm/vcpkg.json | 18 ++++++++++++++++++ versions/baseline.json | 4 ++++ versions/g-/gpgmm.json | 9 +++++++++ 4 files changed, 61 insertions(+) create mode 100644 ports/gpgmm/portfile.cmake create mode 100644 ports/gpgmm/vcpkg.json create mode 100644 versions/g-/gpgmm.json diff --git a/ports/gpgmm/portfile.cmake b/ports/gpgmm/portfile.cmake new file mode 100644 index 0000000000..7a6f054c13 --- /dev/null +++ b/ports/gpgmm/portfile.cmake @@ -0,0 +1,30 @@ +vcpkg_from_github( + OUT_SOURCE_PATH SOURCE_PATH + REPO intel/gpgmm + REF v0.0.4 + SHA512 2ffc3c8299f2d10cb1c0013cd306ba45781a644fa0aa426ef1dfa616e4b53671461a376f65b7068b1ff8a4a2d1a6f9539664174eb5830ea6a760ef5e5d0fc6b0 + HEAD_REF main +) + +vcpkg_cmake_configure( + SOURCE_PATH "${SOURCE_PATH}" + DISABLE_PARALLEL_CONFIGURE + OPTIONS + -DGPGMM_STANDALONE=OFF + -DGPGMM_ENABLE_TESTS=OFF + -DGPGMM_ENABLE_VK=OFF +) + +vcpkg_cmake_install() + +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share") + +if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") + file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin" "${CURRENT_PACKAGES_DIR}/debug/bin") +endif() + +file(GLOB GPGMM_INCLUDE "${SOURCE_PATH}/src/include/*.h") +file(COPY ${GPGMM_INCLUDE} DESTINATION "${CURRENT_PACKAGES_DIR}/include") + +file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright) diff --git a/ports/gpgmm/vcpkg.json b/ports/gpgmm/vcpkg.json new file mode 100644 index 0000000000..1786fab405 --- /dev/null +++ b/ports/gpgmm/vcpkg.json @@ -0,0 +1,18 @@ +{ + "name": "gpgmm", + "version": "0.0.4", + "description": "GPGMM is a General-Purpose GPU Memory Management library. It provides a common set of GPU memory routines optimized for GPUs. The library helps developers manage video memory by implementing the necessary functionality across components based on Vulkan or D3D12", + "homepage": "https://github.com/intel/GPGMM/", + "license": "Apache-2.0", + "supports": "windows & !(arm | uwp)", + "dependencies": [ + { + "name": "vcpkg-cmake", + "host": true + }, + { + "name": "vcpkg-cmake-config", + "host": true + } + ] +} diff --git a/versions/baseline.json b/versions/baseline.json index 996c8a7cb9..0c0daaa296 100644 --- a/versions/baseline.json +++ b/versions/baseline.json @@ -2668,6 +2668,10 @@ "baseline": "1.14.0", "port-version": 2 }, + "gpgmm": { + "baseline": "0.0.4", + "port-version": 0 + }, "gppanel": { "baseline": "2020-05-20", "port-version": 2 diff --git a/versions/g-/gpgmm.json b/versions/g-/gpgmm.json new file mode 100644 index 0000000000..9cc971b5b2 --- /dev/null +++ b/versions/g-/gpgmm.json @@ -0,0 +1,9 @@ +{ + "versions": [ + { + "git-tree": "588c2c48227d309001811deaab846ce36476c3c9", + "version": "0.0.4", + "port-version": 0 + } + ] +}