* Audit use of TO_NATIVE_PATH.
TO_NATIVE_PATH should only be used when (1) pasting a path into a command line, or (2) displaying a path to a user. It must not be used before calling other CMake operations like file(WRITE.
Fixes https://github.com/microsoft/vcpkg/issues/26178
ports/ffmpeg/portfile.cmake:
Both uses are being embedded into a command line ✅
ports/gdal/dependency_win.cmake
117: This used TO_NATIVE_PATH but didn't actually connect the result. It's going on a command line so TO_NATIVE_PATH is appropriate.
Drive by: Added quotes around other uses (all of which seem to be going to command lines).
202: ${EXPAT_LIBRARY_REL} ${ZLIB_LIBRARY_REL} don't seem to be set even though they are used; I think this is wrong but I don't know for sure that it is so I'm leaving it alone for now.
ports/msmpi/portfile.cmake
All 3 uses are being embedded into a command line ✅
ports/jemalloc/fix-utilities.patch
ports/libproxy/fix-dependency-libmodman.patch
ports/qtbase/env.patch
These are in upstream content / context so it is not edited.
ports/opengl/portfile.cmake
Broken! Drive by fixes:
* Modernized checking VCPKG_BUILD_TYPE
* Ordered things consistently to be release then debug.
* Removed funny newlines.
ports/openni2/portfile.cmake
Borderline OK; it goes into an MSBuild / vcxproj. I'm leaving it alone. Drive by fixes:
* Guarded debug-only copies for VCPKG_BUILD_TYPE
* Fixed supports expression
ports/openssl/unix/CMakeLists.txt:
Unused!
ports/pthreads/portfile.cmake:
Both uses are being embedded into a command line ✅
ports/qt5-base/cmake/qt_fix_makefile_install.cmake
I'm not sure if this one is OK but it's being embedded into a file so it's probably fine.
ports/qtapplicationmanager/portfile.cmake:
I'm pretty sure this one is wrong, but it's guarded by VCPKG_TARGET_IS_WINDOWS so the ability to create damage is limited.
ports/readosm/portfile.cmake:
The use is being embedded into a command line ✅
ports/spatialite-tools/portfile.cmake:
The use is being embedded into a command line ✅
ports/sqlcipher/portfile.cmake:
Both uses are being embedded into a command line ✅
scripts/ports.cmake:
Some uses were unused, others are immediately used and printed to the console. ✅
scripts/buildsystems/vcpkg.cmake:
Fixed :)
scripts/cmake/vcpkg_build_qmake:
Looks unused.
scripts/cmake/vcpkg_build_process.cmake:
Added to console message only. ✅
scripts/cmake/vcpkg_execute_required_process_repeat.cmake:
Added to console message only. ✅
Drive by: Fixed typo in variable name in the message.
scripts/cmake/vcpkg_execute_required_process.cmake:
Added to console message only. ✅
* Fix missing license.
This follows the pattern in the Windows toolchain with respect to
setting VCPKG_CMAKE_SYSTEM_VERSION and also how arm64 macOS can execute
x86_64 through Rosetta.
* [cmake] update to 3.24-rc1
* update to rc2
* CI debugging
* osx use correct cmake download
* update to rc3
* revert --trace-expand
* update to rc4. CI should give hashes
* adjust hashes.
* fix hashes again?
* fixing the hashes
* --trace-expand for qttools
* update to rc5
* update to release version
* revert qttools
* [breakpad] Update to 2022.07.12
* Also add arm64-windows to 'supports' because pe_util.cc(280) assumes IMAGE_RUNTIME_FUNCTION_ENTRY has a member UnwindInfoAddress which is only true on x86 and x64.
(Note that _IMAGE_ARM_RUNTIME_FUNCTION_ENTRY, _IMAGE_ARM64_RUNTIME_FUNCTION_ENTRY, and _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY do not have this member)
Simplifying to CNF:
!uwp & !(windows & (arm | arm64 | alpha)) // except of course alpha doesn''t exist
!uwp & (!windows | !(arm | arm64))
!uwp & (!windows | (!arm & !arm64))
!uwp & (!windows | !arm) & (!windows | !arm64)
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* [urdfdom] Update to 3.1.0
* Enable static builds
* version
* Remove from ci baseline
* Update headers as well
* use version
* version
* Update dartsim
* version
* only dynamic
* version
* Fix version
* version
* Update dartsim
* version
* [dartsim] update to fix Windows build failure
* Add fmt dependence
* urdfdom supports
* Update ref
* license
* version
* dartsim isn't supported on 32 bits anymore
* version
* [dartsim] update to 6.12.2
* version
* maybe unused
* version
* Fix patch
* version
* cr urdfdom-headers
* dartsim
* urdfdom
* version
* license
* version
* Remove bogus arguments in the `vcpkg create` template.
* [gklib] Add new port in support of metis and parmetis.
New port checklist:
* Review the code :)
* Check the name against https://repology.org/ There are 2 packages, both of which seem to be the same thing
* Check the name against Bing/Google. It's the first entry.
* Check the source code for optional `find_package`s There are none.
* Check that the versioning scheme and license match what upstream says They have none.
* Check that the source code comes from the upstream project's authoritative source. We did.
* Check that the generated usage is accurate.
* Check that the reported license is accurate. We hope so.
* [metis] Update source to github.
Resolves https://github.com/microsoft/vcpkg/issues/25764
Competes with https://github.com/microsoft/vcpkg/pull/25953
* [parmetis] Update source to github.
* Add licenses.
* Fix GKlib case.
* Fix metis install.
* [glib] Support static build on Windows.
As suggested by @Neumann-A
* Remove ci.baseline.txt entries.
* ci.baseline.txt updates.
REGRESSION: atk:x64-windows-static failed with BUILD_FAILED. If expected, add atk:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:x64-windows-static failed with BUILD_FAILED. If expected, add gdk-pixbuf:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: glibmm:x64-windows-static failed with BUILD_FAILED. If expected, add glibmm:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: glibmm:x64-windows-static-md failed with BUILD_FAILED. If expected, add glibmm:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:x64-windows-static failed with BUILD_FAILED. If expected, add gstreamer:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:x64-windows-static-md failed with BUILD_FAILED. If expected, add gstreamer:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:x64-windows-static-md failed with BUILD_FAILED. If expected, add lcm:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: libgxps:x64-windows-static-md failed with BUILD_FAILED. If expected, add libgxps:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
Previously blocked by glib supports expression.
REGRESSION: mfl:x64-windows-static-md failed with BUILD_FAILED. If expected, add mfl:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
This was not blocked before but it's an ICE; I'm going to hope it's intermittent I guess?
Drive by fixed alphabetizing boringssl.
* [mfl] Skip ICE.
* openscap was previously blocked by the supports, the others are just extending the static-md skip to static.
* Use expressive patch name
* Fix BROTLI_INCLUDE_DIR import
* glog is unused (off by default)
* Cleanup portfile, fix 'arrow[core]'
* Add CI test port
* Update to 8.0.1 [skip actions]
* Declare dependency source for substituted packages
* Trim obsolete patch chunks
* Fix static link libs export
* Use substituted targets directly, for proper export
* Fix snappy lib export to pc file
* Update versions
* Add license for test port
* Add =pass entries for the new "vcpkg-ci-Xxx" port.
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* Normalize PATH so that insertion of msys paths always works
This is required if the PATH variable has been modified and doesn't follow the normal windows style
* make it better
* switch path manipulations. vcpkg wrapper dir needs to come first.
* Revise generator selection
If the host is x86, assume that msbuild is requested for windows.
If msbuild is requested and suitable, use it.
Else if a particular generator is requested, use it.
Else if ninja is available, use it.
Else on non-windows host, use "Unix Makefiles".
* Revise ninja_host detection
* Revise parallel configure detection
* Consolidate ninja path setup
* Update documentation
* Use portable chdir
* [ms-gltf] Use new generator selection
* Update versions
* Fixup rpath after building dynamic libraries on linux
* Switch back to a single variable VCPKG_FIXUP_ELF_RPATH
Co-authored-by: Victor Romero <romerosanchezv@gmail.com>
* Don't force fixup in x64-linux triplet yet
Co-authored-by: Victor Romero <romerosanchezv@gmail.com>
Co-authored-by: Osyotr <8740768+Osyotr@users.noreply.github.com>
* Add support for loongarch64 cpu.
* update ci.baseline.txt
* Revert "update ci.baseline.txt"
This reverts commit 0b3f4851bc.
* Allow user to add additional options for meson within custom triplet.
Co-authored-by: Jamlys Lee <jamlys_lee@163.com>
* Update Ubuntu to 22.04.
* Add libxtst-dev from https://github.com/microsoft/vcpkg/pull/24934
* Add standard prereqs.
* Update some package references for Ubuntu 22.04.
* [cuda] Update to search in /usr/bin as used on Ubuntu 22.04.
* [cudnn] Add where ubuntu 22.04 puts it.
* Add update-nvidia-cudnn calls.
* Update powershell to 7.2.5
* Re-add NCCL installation from CUDA official sources.
* Update pools.
* [vcpkg tool] Add vcpkg_install_copyright
* Make sure FILE_LIST is provided
* relative to ${SOURCE_PATH}
* Add documentation
* Add to table of contents
* Relative paths was a bad idea.
* Tell users to use the correct way
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* Fix docs
* Add parameter COMMENT
* Rename to vcpkg_concat_copyright
* Fix escape
* Revert "Fix escape"
This reverts commit 53f1636705.
* Revert "Rename to vcpkg_concat_copyright"
This reverts commit 6ce9152a61.
* Fix escape
* Add support for single copyright file
* Update docs
* Make comment less confusing
* [ci skip] Billy CR
* [ci skip] Format
* Remove explicit checks for STREQUAL ""
* Add error msg if file doesn't exist
Co-authored-by: Billy O'Neal <bion@microsoft.com>
* Revert "[wxwidgets] Remove debug asserts from Release build. (#25240)"
This reverts commit 6e16931acd.
* Update to 3.1.7
* Update installation layout
* Upstream CMake export is not ready for use
* Update versions
* Remove obsolete patch
* Use msvc layout for mingw on windows
* Add debug-support feature
* Update versions
* Fix condition
* Update versions
* Restore symlink patch
* Update versions
* Remove trace option from test port
* Enable testing without feature debug-support
* Fixup defaults for using without debug support
* Expect wxrc-3.1 for mingw cross builds ("unix" layout)
* Update versions
* [quickcpplib] Update port @2022-07-04
* [quickcpplib] Invert polyfill features
* [quickcpplib] Update version database
* [quickcpplib] Exclude CI failures
* Always save config.log, even on error
* Always save config.log and CMakeCache.txt[.log]
* Add SAVE_LOG_FILES option
* Make implicit lookups explicit
* Update versions
* Update isalConfig.cmake
* Refactor build process
* Remove debug/share on non-Windows
* Fix build, fix config.cmake, correct usage info
* version
* Add supports, add license
* cleanup baseline
* version
* update supports
* version
* Correct include path
* version
* Fix lib name on non-Windows
* version
* Apply suggestion
* version
* Apply suggestions
* version
* Apply suggestion
* version
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
* Update PowerShell to 7.2.4.
* Update Windows SDKs.
* Add libdbus-1-dev. Resolves https://github.com/microsoft/vcpkg/issues/25094
* PASSING, REMOVE FROM FAIL LIST: chmlib:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chmlib:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: gl3w:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glew:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: laszip:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: laszip:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: opengl:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: rttr:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: rttr:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: seal:arm-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: seal:x64-uwp (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
:)
REGRESSION: ftgl:arm-uwp failed with BUILD_FAILED. If expected, add ftgl:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: mathgl:arm-uwp failed with BUILD_FAILED. If expected, add mathgl:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: opencsg:arm-uwp failed with BUILD_FAILED. If expected, add opencsg:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
These were all previously blocked by one of the above passing-remove-from-fail-lists.
REGRESSION: ms-quic:arm-uwp failed with BUILD_FAILED. If expected, add ms-quic:arm-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-uwp failed with BUILD_FAILED. If expected, add ms-quic:x64-uwp=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-windows failed with BUILD_FAILED. If expected, add ms-quic:x64-windows=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x64-windows-static-md failed with BUILD_FAILED. If expected, add ms-quic:x64-windows-static-md=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: ms-quic:x86-windows failed with BUILD_FAILED. If expected, add ms-quic:x86-windows=fail to C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt.
This port hates the current Windows SDK, and it is a leaf port, so I'm marking it `=fail`:
```
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(564): error C2375: 'NtQueryTimerResolution': redefinition; different linkage
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(713): note: see declaration of 'NtQueryTimerResolution'
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(765): error C2011: '_THREAD_NAME_INFORMATION': 'struct' type redefinition
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(352): note: see declaration of '_THREAD_NAME_INFORMATION'
D:\buildtrees\ms-quic\src\v1.2.0-19ce393c24.clean\src\inc\quic_platform_winuser.h(773): error C2375: 'NtSetInformationThread': redefinition; different linkage
C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um\winternl.h(659): note: see declaration of 'NtSetInformationThread'
```
arm64-windows crashed. Previously opengl failed so we never got here. https://github.com/microsoft/vcpkg-tool/pull/599
```
Building opengl[core]:arm64-windows...
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/lib/pkgconfig/glu.pc
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/lib/pkgconfig/opengl.pc
-- Using cached msys-mingw-w64-i686-pkg-config-0.29.2-3-any.pkg.tar.zst.
-- Using cached msys-mingw-w64-i686-libwinpthread-git-9.0.0.6373.5be8fcd83-1-any.pkg.tar.zst.
-- Using msys root at D:/downloads/tools/msys2/9a1ec3f33446b195
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/debug/lib/pkgconfig/glu.pc
-- Fixing pkgconfig file: D:/packages/opengl_arm64-windows/debug/lib/pkgconfig/opengl.pc
-- Performing post-build validation
Found more than 1 architecture in file D:\packages\opengl_arm64-windows\debug\lib\GlU32.Lib
##[error]vcpkg ci failed
At C:\a\2\s\scripts\azure-pipelines\test-modified-ports.ps1:173 char:5
+ throw "vcpkg ci failed"
+ ~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : OperationStopped: (vcpkg ci failed:String) [], RuntimeException
+ FullyQualifiedErrorId : vcpkg ci failed
##[error]PowerShell exited with code '1'.
```