vcpkg/ports/shaderc/portfile.cmake

57 lines
2.2 KiB
CMake

#Note: glslang and spir tools doesn't export symbol and need to be build as static lib for cmake to work
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO google/shaderc
REF "v${VERSION}"
SHA512 733f85a83db4b71814c7f251c44e6010b485ed03d7e2389db5c14f8426942bebf6c95a35e5eaef80e51c29f8efa28cc0577226344630a427553200c6a87349ec
HEAD_REF master
PATCHES
disable-update-version.patch
fix-build-type.patch
cmake-config-export.patch
)
configure_file(${CMAKE_CURRENT_LIST_DIR}/build-version.inc ${SOURCE_PATH}/glslc/src/build-version.inc)
set(OPTIONS "")
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
list(APPEND OPTIONS -DSHADERC_ENABLE_SHARED_CRT=ON)
endif()
# shaderc uses python to manipulate copyright information
vcpkg_find_acquire_program(PYTHON3)
get_filename_component(PYTHON3_EXE_PATH "${PYTHON3}" DIRECTORY)
vcpkg_add_to_path(PREPEND "${PYTHON3_EXE_PATH}")
# Add these libraries to the pkgconfig file since we patch the build to link against these
set(EXTRA_STATIC_PKGCONFIG_LIBS "-lglslang -lSPIRV-Tools-opt -lSPIRV-Tools")
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
${OPTIONS}
"-DCMAKE_PROJECT_INCLUDE=${CMAKE_CURRENT_LIST_DIR}/cmake-project-include.cmake"
-DSHADERC_ENABLE_EXAMPLES=OFF
-DSHADERC_SKIP_TESTS=true
"-DEXTRA_STATIC_PKGCONFIG_LIBS=${EXTRA_STATIC_PKGCONFIG_LIBS}"
)
vcpkg_cmake_install()
if(NOT VCPKG_BUILD_TYPE)
if(VCPKG_TARGET_IS_WINDOWS)
vcpkg_replace_string("${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/shaderc.pc" "-lglslang" "-lglslangd")
endif()
file(COPY "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/shaderc.pc" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib/pkgconfig")
endif()
vcpkg_fixup_pkgconfig()
vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-shaderc CONFIG_PATH share/unofficial-shaderc)
vcpkg_copy_tools(TOOL_NAMES glslc AUTO_CLEAN)
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)