mirror of https://github.com/microsoft/vcpkg.git
65 lines
3.2 KiB
Diff
65 lines
3.2 KiB
Diff
diff --git a/cmake/imgui-loader.patch b/cmake/imgui-loader.patch
|
|
index 145fa755..71e5d6cb 100644
|
|
--- a/cmake/imgui-loader.patch
|
|
+++ b/cmake/imgui-loader.patch
|
|
@@ -1,16 +1,16 @@
|
|
-diff --git i/backends/imgui_impl_opengl3_loader.h w/backends/imgui_impl_opengl3_loader.h
|
|
-index 4ca0536..a1ff572 100644
|
|
---- i/backends/imgui_impl_opengl3_loader.h
|
|
-+++ w/backends/imgui_impl_opengl3_loader.h
|
|
-@@ -180,6 +180,7 @@ typedef khronos_uint8_t GLubyte;
|
|
- #define GL_VERSION 0x1F02
|
|
+diff --git a/backends/imgui_impl_opengl3_loader.h b/backends/imgui_impl_opengl3_loader.h
|
|
+index 2c80cc598..1177da586 100644
|
|
+--- a/backends/imgui_impl_opengl3_loader.h
|
|
++++ b/backends/imgui_impl_opengl3_loader.h
|
|
+@@ -182,6 +182,7 @@ typedef khronos_uint8_t GLubyte;
|
|
#define GL_EXTENSIONS 0x1F03
|
|
+ #define GL_NEAREST 0x2600
|
|
#define GL_LINEAR 0x2601
|
|
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
|
#define GL_TEXTURE_MAG_FILTER 0x2800
|
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
|
#define GL_TEXTURE_WRAP_S 0x2802
|
|
-@@ -244,8 +245,10 @@ GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
|
+@@ -246,8 +247,10 @@ GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
|
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
|
@@ -21,7 +21,7 @@ index 4ca0536..a1ff572 100644
|
|
#endif
|
|
#endif /* GL_VERSION_1_3 */
|
|
#ifndef GL_VERSION_1_4
|
|
-@@ -481,7 +484,7 @@ GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
|
|
+@@ -490,7 +493,7 @@ GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
|
|
|
|
/* gl3w internal state */
|
|
union ImGL3WProcs {
|
|
@@ -30,7 +30,7 @@ index 4ca0536..a1ff572 100644
|
|
struct {
|
|
PFNGLACTIVETEXTUREPROC ActiveTexture;
|
|
PFNGLATTACHSHADERPROC AttachShader;
|
|
-@@ -497,6 +500,7 @@ union ImGL3WProcs {
|
|
+@@ -506,6 +509,7 @@ union ImGL3WProcs {
|
|
PFNGLCLEARPROC Clear;
|
|
PFNGLCLEARCOLORPROC ClearColor;
|
|
PFNGLCOMPILESHADERPROC CompileShader;
|
|
@@ -38,7 +38,7 @@ index 4ca0536..a1ff572 100644
|
|
PFNGLCREATEPROGRAMPROC CreateProgram;
|
|
PFNGLCREATESHADERPROC CreateShader;
|
|
PFNGLDELETEBUFFERSPROC DeleteBuffers;
|
|
-@@ -563,6 +567,7 @@ GL3W_API extern union ImGL3WProcs imgl3wProcs;
|
|
+@@ -575,6 +579,7 @@ GL3W_API extern union ImGL3WProcs imgl3wProcs;
|
|
#define glClear imgl3wProcs.gl.Clear
|
|
#define glClearColor imgl3wProcs.gl.ClearColor
|
|
#define glCompileShader imgl3wProcs.gl.CompileShader
|
|
@@ -46,7 +46,7 @@ index 4ca0536..a1ff572 100644
|
|
#define glCreateProgram imgl3wProcs.gl.CreateProgram
|
|
#define glCreateShader imgl3wProcs.gl.CreateShader
|
|
#define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
|
|
-@@ -859,6 +864,7 @@ static const char *proc_names[] = {
|
|
+@@ -883,6 +888,7 @@ static const char *proc_names[] = {
|
|
"glClear",
|
|
"glClearColor",
|
|
"glCompileShader",
|